New Monday 42b

It’s Tuesday! More plug-in ideas!
December 3, 2024
Psc In Heaven

New Monday 42b

 

Happy Tuesday!

As promised/threatened, here is another email with usage ideas, inside information, and whatnot on our plug-ins.

El Juan Limiter

The El Juan is the first of our plug-ins using our proprietary licensing system. From now on, all our plug-ins will be using it and we’ll upgrade the original 5 too. Soon.

The El Juan started as a joke. A certain plug-in company changed their business model, switching over to subscription, which pissed a lot of people off. Dan was on Social Media, listening to the complaints, and posted something along the lines of “I’ll make a version of XXX and give it out for free if 1000 people like this post."

A few days later, Dan got to building the El Juan. The origin of the name you should be able to figure out.

The El Juan definitely excels at making things louder, and it does this by limiting and makeup gain. But it also has waveshaping.

Waveshaping

When you change the shape of a waveform, it adds additional complexity, in the form of additional harmonics. A simple sine wave goes in, waveshaping can add an octave to it, or thirds, or whatever you want, really. Waveshaping can add a bunch of sweetness or a bunch of garbage.

The “traditional” analog way to waveshape was to clip the waveform by overloading a component in a circuit or an entire device. Yes, saturation and distortion are forms of waveshaping. Digitally, one can apply math to replicate analog saturation and distortion, and that is waveshaping. Or, unlike the analog world, one can use math to add a very specific, controlled series of harmonics to a waveform.

A simple way to think of this: when I refer to waveshaping, I’m referring to math that adds a limited, very controlled set of harmonics. Saturation uses math to add more than one or two harmonics, and distortion adds tons more harmonics. Waveshaping - simple and a little. Saturation/Distortion - complex and a lot. The El Juan’s waveshaper adds some harmonics, which result in a richer, fuller sound. It doesn’t add saturation per se, it’s waveshaping, it’s adding some of the elements of saturation - the nice ones!

The El Juan has two different waveshaping options, which change the harmonic structure of the signal feeding through it, much the same as feeding the signal through a different console brand will affect the structure of the signal. And this gives you a hint as to how we use the El Juan. Like the PSC and the AIP, we almost always start the El Juan by flipping it around to the back and playing with waveshaping and input eq.

Here’s a video which shows a lot of the power of the El Juan.

The available settings are clearly marked and the effect will be obvious to your ear. Start back here, getting something that you like that fits your mix. Then, switch around to the front and use the limiter section to further process your sound.

Goofy Goofy Secret: the original marketing for El Juan was supposed to be like a Clint Eastwood Spaghetti Western comic book. The Tale of El Juan was narrated by a robotic turtle named “Old Pedro.” However, when I was typing things out, I made a typo and wrote "Old Pedo.” I thought it was hilarious, so there was a running gag of Old Pedro and various other characters mispronouncing his name and Old Pedo, I mean Old Pedro, having to constantly correct it.

Again, I thought it was funny. But a few people found it less so... and somewhat insensitive, childish, stupid, tone-deaf, etc. So Old Pedro the Turtle got shelved and thus died one of the great marketing ideas in North American history.

Puff Puff mixPass

The Puff makes things apparently louder by using... waveshaping! The Puff Puff is basically a dedicated waveshaper. If something is already compressed and still not sitting there correctly, the Puff will make it a bit louder (and actually undo a bit of the compression by popping out the peaks a little bit).

How does waveshaping make things sound louder? It adds harmonics, and typically, when you add things in audio, there’s a power and loudness, unless things are out of phase. That’s a very simple way of explaining it. Try this: think of additional harmonics as adding density — the signal becomes thicker, richer, and our ears perceive it as louder. Note that the Puff makes things PERCEPTUALLY louder, but there isn’t much of a change on the meters. You don’t get a different LUF reading typically.

Quick Tip: Dan’s basic trick is if something sounds good, do the same thing again. Put a Puff Puff on a channel or a bus, and then add another one, Most of the time the result is a delight.

Both El Juan and Puff are designed as bus processors. That doesn’t mean they won’t work on a single channel, but our development thinking was that these are things you slap on a bus or across a mix. Both do similar things but in very different ways, and there’s also some redundancy. The El Juan also has waveshaping and the Puff also has a clipper on it.

Here’s a thing: You’ve slapped the El Juan across your mix bus, you’re doing some mighty fine limiting and things are sounding good, and you think, “Let’s add the Puff Puff to this and see if we can’t end the loudness wars once and for all.”

Where do you put the Puff? Before the El Juan or after? That’s a good question.

I’ve tried both, and I usually wind up with it after. So, once I limit things with El Juan, then I put the Puff on after it and play around with it a little more. I almost always swap the positions of the two, but generally, the Puff goes after.

Here’s a video where I’m using Puff and El Juan together. Some good ideas here.

Quick Safety Tip: Even though the Puff doesn’t typically change the meters, it doesn’t mean that putting it on last won’t clip your mix bus. One thing I do is have a True Peak meter on the bus after the Puff, and I make sure I’m keeping the true peak value at -1 or even -2, depending. We could have a whole ridiculous discussion of all this stuff and I assure you, we will, and soon.

The WOW Thing

The original WOW thing was a cheap plastic box you could slap on your computer speakers to get things a little wider sounding for, I don’t know, more drama when playing Legend of Zelda. Eventually, the WOW thing found its way onto the guitar tracks of a number of famous albums in the 90s and suddenly it’s a must have guitar secret. And to be honest, it’s great for that. But at its heart, it’s a psychoacoustic processor that uses delay and phase shift to fool your ears into thinking things are outside of the geometry of your speakers.

The WOW gently gets rid of everything below about 1kHz - the more you turn up WOW, the more this frequency cut happens. Hence, the WOW thing by default makes things brighter. And this is where the misnamed TrueBass control comes in, it adds back bass. Actually, it invents bass. It’s not TrueBass at all. All the real bass on the track died in a horrible filtering accident earlier in the signal flow. And this is what I love about the WOW Thing: it’s a great bass/low end enhancer.

I use the True Bass on kicks, bass — anything where I want something kind of big, low and pillowy, rather than something super tight down there. It works great for this. Also, you can’t go wrong putting the WOW thing on reverb returns.

Here’s a video I did a few months back in which I stem mixed a song using only The WOW Thing. There’s a ton of ideas in this video on how to use it to get more bass, more motion, overload it for additional harmonics...!

Pumpkin Spice Latte

This is a surprisingly complex little plug-in disguised as a seasonal beverage.

Pumpkin Spice was designed to be an all-in-one, a mini-channel strip that could get something rough and chewy out of a vocal track. Of course, people are using it all over the place, not just on vocals. I like it especially, a friend of mine swears by it on brass, and it does work.

There are limiters and compressors all over the place on the Pumpkin Spice, and they’re all interactive with the rest of the controls so that you don’t really know they’re there. You can slap this sucker on a raw vocal track and you’d be surprised by how much things will get under control without touching a knob.

Pumpkin Spice is a quick idea tool. Throw it on a track, play around and get some ideas. Perhaps execute the ideas using more adjustable plug-ins, like swapping out the reverb for something with more adjustments, but often it sounds so good as it is, we just leave it on the track.

Fun Usage: Set the delay time to under 5ms or so. Crank up the feedback and you’ll get crazy comb filtering, a “stuck flanger” effect. Change the delay time to shift the resonance up and down. Then, automate that delay time every now and then to wake everyone up. Fun stuff!

That’s it for this Tuesday. See you next week... on Monday.

Warm regards,

Luke